发明名称 |
GAME PROGRAM, AND INFORMATION PROCESSING DEVICE |
摘要 |
PROBLEM TO BE SOLVED: To positively use a character given to a player in a match against an enemy character.SOLUTION: A game program according to this invention makes a computer execute character application processing for applying a character selected among characters on the basis of character information with the plurality of characters set to a player, match processing for automatically starting a match against an enemy character being an opponent of an applied character with the application of the character as a trigger to determine winning/losing about the match, and parameter variation processing for using a prescribed parameter set in the applied character to vary a prescribed parameter set in the enemy character during progress of the match.SELECTED DRAWING: Figure 13 |
申请公布号 |
JP2016185344(A) |
申请公布日期 |
2016.10.27 |
申请号 |
JP20160116733 |
申请日期 |
2016.06.11 |
申请人 |
DNA:KK |
发明人 |
TAGAWA KEISUKE;KANAMORI TAKASHI |
分类号 |
A63F13/58;A63F13/35;A63F13/45;A63F13/69 |
主分类号 |
A63F13/58 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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