摘要 |
PROBLEM TO BE SOLVED: To achieve a Pachinko machine which make it possible that a prepaid card is not used by others other than the regular owner. SOLUTION: In a state that the prepaid card with the remaining frequency is inserted in a card inserting port 98, a player stops the operation of a shooting handle 15a, if a touch sensor 15c is OFF (S30-S34), the measurement of game stop time (t), which shows time during which a game is stopped, is started (S35), and if the game stop time (t) becomes not less than a threshold value t1 (S36: Yes), a specific signal is transmitted to a hall computer 105, a machine number is displayed on the exterior of a display device carried by the hall computer 105, and the Pachinko machine, in which the prepaid card with the remaining frequency is forgotten to take, is reported. COPYRIGHT: (C)2011,JPO&INPIT
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