发明名称 GAME MACHINE, PROGRAM AND STORAGE MEDIUM
摘要 <p><P>PROBLEM TO BE SOLVED: To create condition advantageous for a player by using a time shortening function. <P>SOLUTION: A game state is equipped with an ordinary game term wherein patterns are variably displayed for an ordinary time on a pattern display device 11, and a time-shortened term wherein the time for variably displaying patterns is shorter than the ordinary game term. Besides, a time shortening pass gate 16 is provided within a play area 4a and when game balls of the predetermined number pass through the time shortening pass game 16, the game state is shifted to the time-shortened term. When the game state is shifted to the time-shortened term, the length (time) of the time-shortened term is selected, and the remaining time of the time-shortened term is displayed on a time shortening display device 19. In the time-shortened term, patterns are variably displayed in a short period of time in response to prize winning in a start prize-winning hole 12, thereby imparting expectations for a big win to a player. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004223125(A) 申请公布日期 2004.08.12
申请号 JP20030017209 申请日期 2003.01.27
申请人 OLYMPIA:KK 发明人 IMAZEKI SUSUMU;SAKURAI TAKAHIRO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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