发明名称 GAME SYSTEM AND GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent a player from acquiring no privilege because the amount of game history data reaches its upper limit.SOLUTION: The number of acquired tokens exchangeable for an item is stored. It is determined whether the number of acquired tokens reaches the upper limit when a token is acquired. When the number of acquired tokens reaches the upper limit, a two-dimensional code display recommendation notice is executed. When a player acquires a two-dimensional code and accesses a management server to store the number of acquired tokens, the acquired tokens are further prevented from being invalidated in acquisition of the token.SELECTED DRAWING: Figure 33
申请公布号 JP2016129810(A) 申请公布日期 2016.07.21
申请号 JP20160085905 申请日期 2016.04.22
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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