发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine for imparting a game property different from a normal game and improving the interest of a game by changing a timing capable of switching a performance mode. <P>SOLUTION: This game machine is provided with a performance selection means for making a selection from two or more kinds of performance, a performance state switching means for switching from a first performance state to a second performance state during variable display, a performance state changeover judgement means for judging whether or not to validate the changeover of the performance state, a performance execution means for executing prescribed performance when it is judged to validate the changeover of the performance state, and an entry detection means for detecting whether or not a ball enters a winning device while the prescribed performance is executed. The performance state switching means switches the mode of the performance by the entry of the ball to the winning device while the performance is executed by a performance means by performing changeover control when the entry of the ball is detected. Thus, the timing of switching the performance mode is changed. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004344253(A) 申请公布日期 2004.12.09
申请号 JP20030142470 申请日期 2003.05.20
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TAKABAYASHI SHINGO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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